Just as there were reservations when personal computers found their way into people’s homes and the internet connected the world, virtual reality might not be all it’s cracked up to be. The early signs are that it will be a game-changer but, at this stage, that’s not guaranteed. In fact, even if it is a game-changer, there might be some speed bumps along the way.

Is the world ready for virtual reality? To some extent, the answer doesn’t matter because tech companies, including Meta and Microsoft, are pushing towards this new virtual horizon. These companies will, however, take onboard feedback from consumers. As it stands, the market appears to be ready for the virtual reality revolution. Take, for example, live live casino [valid where legal]. Products such as Crazy Coin Flip and Live Paddy Power Elite Blackjack merge the physical with the virtual.

Connecting the Dots

Players can log into their casino account, fire up a live dealer table and the software connects them to a remote gaming studio where a smiling face awaits. That smiling face is connected to a human body that controls whatever table game is being offered. This ability to play physical games via an online platform blurs the lines between what’s real and what’s virtual. That’s not to say virtual games aren’t real. It’s more that live games allow players to interact with tangible objects from afar.

To put this in metaphorical terms, live casino games connect two dots. Virtual reality software does the same thing but adds another dot. That dot is a digital world that wraps around the other two dots. Maybe we’re getting lost in a metaphor here, but the point is that virtual reality makes the digital feel real by immersing us in a 360-degree world. Sticking with the casino industry, players are already used to interacting with physical objects using a digital interface. Therefore, wrapping things up in a virtual world is only a small step.

We Already Live in Virtual Worlds


It’s not just gambling where the seeds have been sown. Think about our primary methods for communication. We chat to family and friends via WhatsApp more than we do on a phone call or face-to-face. Go into the workplace and meetings now take place over Teams or Zoom. Communication has become virtual. That seems natural to us now but go back 50 years and people would find it strange that we share personal information with people without seeing their face or hearing their voice.

Smartphones have, essentially, become an extension of our own bodies, and we’re physical beings that operate in virtual worlds. The transition to virtual reality seems inevitable. However, it’s only when you step back you realise that we’re basically there already. A 2022 report from Uswitch found that UK adults spend, on average, five hours a day looking at their phone. This doesn’t include time spent working, so it’s safe to say that we’re comfortable with living our lives in a digital space. Thus, we can say with a certain degree of confidence that we are ready for virtual reality. This can and will lead to some incredible innovations over the next decade or two.

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